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League of Legends patch 7.13: SKT, SKT, SKT


League of Legends' next big content patch is 7.13, introducing SKT's third set of World Championship skins, as well as a host of balance and bug fixes. Gnar, Trundle and Kindred are all getting buffs, while Abyssal Mask gets a rework. Have a look below for all the information we've got, straight from the PBE.

Want in? You'll need the best League of Legends champions.

Update June 22, 2017: Singed changes reverted (they'll probably be back next patch but no context yet). Honor login screen added.

LoL Patch 7.13 Release Date And Downtime

We don't know the exact release date for patch 7.13 yet, but the schedule is bi-weekly so expect it on Wednesday, June 28. We'll update when Riot do, but keep an eye on the server maintenance page for the latest updates.

LoL Patch 7.13 Balance Changes

That out of the way, let’s start with the really important bit, shall we? What you need to remember is that stuff on the PBE like this is neither guaranteed to happen, nor to be in the next patch even if it does. This is what the folks over at Riot are thinking about doing. We’ve got the numbers on what’s changing, and a general guideline on which way each champion, item, mastery, summoner spell or rune is moving.

Patch 7.13 Champion Changes
Galio - changed


  •  Base armor decreased to 24 from 27
  • Winds of War (Q) 
    • Combined tornado damage decreased to 30/40/50/60/70 from 45/60/75/90/105 
    • Tornado AP ratio increased to 60% from 45%
  • Hero's Entrance (R)
    • AP ratio increased to 80% from 70% 
Gnar - buffed

  • Boomerang Throw (Mini Q)
    • Damage increased to 5/45/85/125/165 from 5/35/65/95/125 
  • Crunch (Mega E)
    • Range increased to 600 from 475

Kennen - changed
  • Electrical Surge (W)
    • Base damage decreased to 15/20/25/30/35 from 30/35/40/45/50
    • Passive now increments upon launching an attack, rather than on hit
    • Passive damage now:
    • 30/35/40/45/50 base + 60% bonus AD + 30% AP
  • Lightning Rush (E)
    • AP ratio increased to 80% from 60%

Kha'Zix - changed
  • Taste Their Fear (Q)
    • Base damage decreased to 60/85/110/135/160 from 70/95/120/145/170 
    • Bonus AD ratio decreased to 110% from 120%
    • Bonus damage to isolated targets increased to 65% from 50% what
  • Void Assault (R)
    • Active's stealth duration increased to 1.5 seconds from 1.25 
    • Evolved Adaptive Camouflage stealth duration increased from 2.5 seconds to 3

Kindred - buffed
  • Mark of Kindred (P)
    • Bonus attack range now gifted every three successful hunts, decreased from four (after initial four).
  • Wolf's Frenzy (W)
    • Bonus current health damage per mark increased to 1% from 0.5% 
  • Mounting Dread (E)
    • Base damage increased to 60/80/100/120/140 from 40/60/80/100/120 

Maokai - buffed
  • Mark of Kindred (P)
    • Bonus attack range now gifted every three successful hunts, decreased from four (after initial four).
  • Wolf's Frenzy (W)
    • Bonus current health damage per mark increased to 1% from 0.5% 
  • Mounting Dread (E)
    • Base damage increased to 60/80/100/120/140 from 40/60/80/100/120 

Maokai - buffed
  • Hammer Shock (Q)
    • Enemy max health bonus damage increased to 8% from 7% 

Rek'sai - buffed

  • Void Rush (R)
    • Bonus AD ratio increased to 185% from 160% 

Shaco - changed

  • Two-Shiv Poison (E)
    • Base Damage increased to 50/75/100/125/150 from 5/35/65/95/125 
    • AD Ratio changed to [60/75/90/105/120% bonus AD] from [75% total AD] 
    • Damage type changed to physical from magic 
    • Added: Now deal up to 50% additional damage based on target's missing health
    • Removed: No longer deals 3 - 8% missing health damage based on character level

Trundle - buffed
Chomp (Q)
Now works on turrets
Frozen Domain (W)
Bonus healing and regeneration from all sources increased to 25% from 20% 

Patch 7.13 Item Changes
Abyssal Mask - changed

  • Build path:
    • Now: Catalyst + Negatron Cloak + 1080g
    • Total cost increased by 200g
  • Magic Resist decreased to 55 from 65 
  • Health increased to 350 from 300
  • Removed: No longer gives 100% Base Health Regen
  • Added:
    • 300 Mana
    • Unique Passive: Eternity: 15% of damage taken from champions is gained as Mana. Spending Mana restores 20% of the cost as Health, up to 25 per spell cast.

Adaptive Helm - buffed

  • Health increased to 350 from 300

Ancient Coin line - buffed

  • Coin mana restore increased to 15% from 8%
  • Coin gold increased:
  • Ancient Coin to 25 from 20
  • Eye of Oasis / Nomad's Medallion / Talisman of Ascension to 40 from 30

Bami's Cinder - changed

  • Total cost decreased to 900g from 1100
  • Combine cost decreased to 500g from 700 
  • Total health decreased to 200 from 280 
  • Immolate bonus damage to minions and monsters increased to 100% from 50% 

Enchantment: Runic Echos - nerfed

  • Mana restore decreased to 12% from 15% 

Enchantment: Cinderhulk - changed

  • Total cost decreased to 2425g from 2625
  • Health decreased to 325 from 400 
  • Bonus health increased to 20% from 15% 

Jungle items - buffed

  • Base mana regen while in jungle increased to 225% from 180%
  • This effects Skirmisher's Sabre, Stalker's Blade and Tracker's Knife

Sunfire Cape - changed
  • Build Path changed:Now: Chain Vest + Bami's Cinder + Ruby + 800gWas: Chain Vest + Bami's Cinder + 1000g

Patch 7.13 Jungle Changes

Rift Herald - buffed

Gold reward increased to 100g from 25g

LoL Patch 7.13 New Skins

Second most important: cosmetics. Lovely, gorgeous cosmetics. Bit more of a visual medium this, so we’ve grabbed the best videos of each skin, as well as a lovely pic or two. Some are relatively simple changes, while others are total reworks of every part of the champion outside the gameplay numbers - new VO, new animations, new particles and the rest. It’s generally defined by how much they cost, so we’ve detailed that as well.

SKT Ekko, Jhin, Nami, Olaf, Syndra and Zac

This patch has SKT1's World Championship winning skins as a big ol' pack. Each costs 1350 RP and is based on a different member of the team, with six in all. 

LoL Patch 7.13 Login Screen

Each patch has its own login screen with unique music. They're always fairly excellent, and 7.13's is no exception. It's based around the new Honor system, which will go live globally in 7.13.

LoL Patch 7.13 Context

Meddler popped up on the forums to give his usual breakdown of everything going on with the PBE. He explains the Trundle and Shaco changes, as well as other tidbits. His second post talks about the Kindred and Gnar changes. On June 20, he also explained Rift Herald changes, as well as what's coming up next.

That's League of Legends patch 7.13. We'll update as and when we get more info, or we'll see you for patch 7.14 in the very near future. Let us know below if there's any vital info we missed!

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