Skip to main content

League of Legends: 10-Ban System Working as Intended

Photo: Riot Games
The days where the ten-ban system could be considered "new" are now behind us, and it's time to take a look back at how it's done. The response of the player base has been overwhelmingly positive thus far, as the new system streamlines champion select, allows players to ban more niche champions than the previous system, and ensures that Yasuo is a thing of the past. Even champions like Fiora, who are usually not considered "overpowered" so much as "annoying", are starting to see high ban rates.

So how does Riot feel about it all? Well, it turns out that they're pretty happy with the new system as well. There were some fears that the new system wouldn't result in more bans at all, and that teams would instead opt to ban the same five overpowered champions. Meddler came to the forum to let everyone know that the exact opposite has been the case, and that ban diversity was higher than even the most optimistic projections could have guessed.

"We did a bit more analysis of the impact of 10 bans earlier this week. Particularly interesting there was the distribution of how many unique champs are banned per game, which ended up being a higher number than expected. Two key data points from that below, bear in mind that these are averages though and will vary based off your MMR and the server you play on:

-Around 70% of games have 9 or 10 unique champions banned

-Less than 1% of games have 5 or 6 unique champions banned

We'll keep monitoring how ban usage changes over time of course, so more info to follow again at some point. Overall we're still really happy with how the revised ban system in matchmade games has gone, particularly the amount its sped up getting into game (lets players spend a larger proportion of their time on the more fun bits)."

His data is largely corroborated by the data that third party sites have collected. Double bans are exceedingly rare, and only extremely reviled champions like Yasuo or, at higher elos, Fizz tend to get banned by both teams. Even an oppressively overpowered champion like Zac was, at the highest, drawing a 10% double ban rate.

So if you were hoping that the ten ban system would actually result in ten bans, then it's time to rejoice! Plenty of champions are getting banned, and Yasuo appears in less than ten percent of all games! I think we can all agree that makes the new system a rousing success.

Courtesy: http://comicbook.com/

Comments

Popular posts from this blog

10 Top Sexiest League of Legends Skins

One of the largest games in the world, League of Legends is no stranger to well-done character creation and character appearance. As a Free To Play game, though, Riot Games, the game's creator, needed a way to recoup their costs and make it a truly profitable game. Enter the idea of skins. Just like many other Free to Play games, players can purchase new champion outfits (also known as skins) to customize their champion in a new way. As over 90% of League of Legends players are male, it may come as no surprise that many of the female champion skins are pretty easy on the eyes. Short skirts, bare stomachs, and long legs are the par for many of the available female champion skins. Not all sexy skins are created equal, though. Here at some of the 10 Top Sexiest League of Legends skins. Some are still available for purchase while others will just have to be something you lust over. Click Here to Continue

League Of Legends Defends Rune Changes, Says The Transition Costs Them Money

(Photo: League of Legends) With the upcoming changes to League of Legends' runes and masteries being discussed more and more as Keystone Runes and reimbursement plans are revealed, lots of players are becoming uncertain or downright upset with how the transition is being handled. Amid plentiful player complaints and questions, the devs in charge of making everything in League of Legends run smoothly have responded to some of the concerns, saying that the transition to the new system is better for the entire game in the long run and even costs the game money due to the new runes being free. The issue regarding runes, their cost, and how players are being paid back for their years of investment has grown to a pretty convoluted state with plenty of questions swirling about, so we've broken down exactly what the issues are as well as how Riot Games is responding to concerns. Issue: The Old Runes Are Leaving, New Runes Are Free (Photo: Riot Games) With the new Runes ...

‘League of Legends’ creator sues ‘Mobile Legends’ developer for copyright infringement

Shanghai Moonton Technology’s “Mobile Legends” has certainly been quite a hit for Pinoy mobile gamers. But for PC gamers familiar with the massive multiplayer title “League of Legends” (LoL), both games look eerily and disturbingly similar. According to a lawsuit recently filed in the Central District Court of California, Riot Games is suing the mobile game developer for allegedly copying the interface and overall game play of LoL. The game titles in question are Moonton’s “Mobile Legends: 5V5 MOBA”, “Mobile Legends: Bang Bang” and “Magic Rush: Heroes”, Dotaesports.com reported. The lawsuit enumerated several details of its original title and compared it to Moonton’s mobile version—starting with the games’ respective logos. Image from Riot Games’ lawsuit. A side-by-side comparison of Riot’s “Summoner’s Rift” and its “Mobile Legends” counterpart highlighted its seemingly intended likeness. Image from Riot Games’ lawsuit. Image from Riot Games’ lawsuit. ...